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Post by safetyturtle on Nov 10, 2017 11:49:59 GMT
I recently got back into warmachine after having, briefly, tried it out early in Mk.1 but haven't touched it since. I went with Cygnar this time (Protectorate previously) and think it was a good choice as I'm really loving the whole trencher theme. Just finished my first model which was partly an experiment with the scheme, colours and the bases. It's also the first time I try painting a human face and it didn't go so well this time around, so will need to practice it some more and will probably return to this model after I've had a bit of experience with it. The overall goal is to have a reasonable tabletop standard, and having a force that looks dirty, worn and gritty, like it's been stuck in a trench for months on end.
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Post by Soul Samurai on Nov 11, 2017 16:16:14 GMT
He looks really good! The colour scheme is a touch dark for my tastes, but that's just me.
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Post by safetyturtle on Nov 11, 2017 16:19:53 GMT
Yeah that's usually what people say about my painting in general ^^
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Post by Aegis on Nov 13, 2017 6:51:25 GMT
Good work, keep up with it.
If the goal is a reasonable tabletop standard, i would say that this model has already met the goal and surpassed it.
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Post by Soul Samurai on Nov 13, 2017 7:13:11 GMT
Yeah that's usually what people say about my painting in general ^^ I wonder if it's something to do with the genre? Like, maybe because this game is pretty much fantasy-based (with a bit of surface-level steampunk I suppose) a lot of players lean towards bright colours, while in other genres like historical gaming muted colours might be more common?
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Post by safetyturtle on Nov 13, 2017 12:46:09 GMT
Don't think so, haven't really played any historical games besides a very short run of Flames of War and Boltaction. I think it's more to do with brighter models standing out more on a tabletop than darker models
I've always had a preference for painting models in dark, muted colours, limited pallets and usually worn and dirty (after 15 years or so collecting Orks in WH40K) and have considered at some point collecting an army and specifically do the opposite, mostly because I think it would be a bit challenge for me. Don't think I've ever painted an army for any sort of game that was "clean."
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Post by W0lfBane on Nov 13, 2017 12:48:34 GMT
Yeah that's usually what people say about my painting in general ^^ I wonder if it's something to do with the genre? Like, maybe because this game is pretty much fantasy-based (with a bit of surface-level steampunk I suppose) a lot of players lean towards bright colours, while in other genres like historical gaming muted colours might be more common? I think it's personal preference too. I prefer having bright and colors that stand out. No matter the game
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Post by safetyturtle on Nov 13, 2017 12:52:44 GMT
It's very much a preference thing yeah. One of my mates is starting Wormahordes as well now, and we also play Malifaux together and his style is alot more "arty" I would say, lots of colours, non-metallic metal etc and all though they're painted to a high quality and he's a great painter, it's just not a style I personally like, same as mine isn't one he's interested in.
But that's just the great thing about this hobby ^^
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Post by Soul Samurai on Nov 13, 2017 13:43:28 GMT
Don't think so, haven't really played any historical games besides a very short run of Flames of War and Boltaction. That's more than I ever have. And now in Warmachine you seem to be leaning towards Trenchers, which as close to historical as we have (along with winterguard I suppose)? I think it's personal preference too. I prefer having bright and colors that stand out. No matter the game Do you play historical games? If yes, how do you paint the models? If not, do you think how the models and armies typically look is a factor, or is it something about the rules?
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Post by safetyturtle on Nov 13, 2017 13:53:56 GMT
I actually discovered the trenchers by accident while doing some research on trenches for a novel I'm planning and accidentally typed in "trenchers" instead of "trenches." ^^
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Post by Soul Samurai on Nov 13, 2017 14:04:19 GMT
I actually discovered the trenchers by accident while doing some research on trenches for a novel I'm planning and accidentally typed in "trenchers" instead of "trenches." ^^ Is this what got you into Warmachine, or did this happen after you had already decided to get into the game?
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Post by safetyturtle on Nov 13, 2017 14:17:53 GMT
I played Warmachine back in MK.1 (a couple of games with Protectorate) but haven't touched it since and it's kinda slipped out of my mind, but this was what made me rediscover Warmachine and got me interested in the whole trencher theme.
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Post by W0lfBane on Nov 13, 2017 15:55:17 GMT
Don't think so, haven't really played any historical games besides a very short run of Flames of War and Boltaction. That's more than I ever have. And now in Warmachine you seem to be leaning towards Trenchers, which as close to historical as we have (along with winterguard I suppose)? I think it's personal preference too. I prefer having bright and colors that stand out. No matter the game Do you play historical games? If yes, how do you paint the models? If not, do you think how the models and armies typically look is a factor, or is it something about the rules? I toyed with idea of playing flames of war but client find good rules for a bulgarian army and after a couple of test paints i gave up
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Post by safetyturtle on Nov 20, 2017 17:42:01 GMT
First Warjack painted, although not completely finished as I want to add some numbering to the chassis, just gotta practice painting that a bit first.
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Post by Soul Samurai on Nov 20, 2017 18:54:56 GMT
Very cool! This might be a bit hypocritical of me... but in this case I love how dark he looks. I think it might be because you do have a (relatively) bright spot colour in the cream/white? There's a huge difference between a model that's 100% dark, and one that's 95% dark and 5% bright.
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