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Post by Uruk on Nov 8, 2017 18:35:24 GMT
Hi all, I'm going to have my first game, here's my first list and I need your guidance please:
Circle Army - 75 / 75 points
[Theme] The Bones of Orboros
!!! Your army contains CID entries.
(Baldur 1) Baldur the Stonecleaver [+31]
- Megalith [20]
- Wold Guardian [16]
- Woldwarden [14]
- Woldwarden [14]
- Woldwyrd [9]
- Woldwyrd [9]
- Druid Wilder [0(4)]
Blackclad Stoneshaper [0(3)]
Blackclad Stoneshaper [3]
Blackclad Stoneshaper [3]
Blackclad Wayfarer [0(4)]
Gallows Grove [2]
Sentry Stone & Mannikins [5]
Sentry Stone & Mannikins [5]
Shifting Stones [3]
Shifting Stones [3]
I really dig Baldur1, Megalith plus Woldwardenx2 for Earth Spikes with geomancy, Megalith and Guardian as heavy hitters, woldwyrd for hunting solos. Stones for fury management and speeding up wolds, mannikins for forests and for spraying light infantry. Stoneshaper are there for +2 str and healing, wayfarer for hunter's mark and gallows grove cos I had 2 spare points...
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Post by Fudly on Nov 8, 2017 20:59:38 GMT
Your list is reasonable, but if it's your first game, you should play a 0 point game and slowly build up in points, much like the official journeyman league rules.
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Post by Nahualli on Nov 9, 2017 18:20:32 GMT
The list is fine, but whenever you have the change, try it with Baldur2, he does more to this list than Baldur1. For the first games, concentrate on understanding how to position your pieces and avoid being assassinated, learning your stats so you don't have to see the cards constantly. Don't care about wining, and you can ignore scenario play. Letting your mind don't care about those two things makes your first experiences less stressful, an also allows you to slowly build your "muscle" memory of your models activations.
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Post by fitnesspopa on Nov 9, 2017 20:43:11 GMT
Hmmm mb this list? conflictchamber.com/#c8111b_-0p5CjGjFjFjFjF4Fg4g4g45g5gc95e5e5f5fCircle Army - 75 / 75 points [Theme] The Bones of Orboros !!! Your army must include an objective. !!! Your army contains CID entries. (Baldur 2) Baldur the Stonesoul [+30] - Wold Guardian [16] - Woldwarden [14] - Woldwarden [14] - Woldwarden [14] - Woldwarden [14] - Woldwatcher [9] Blackclad Stoneshaper [0(3)] Blackclad Stoneshaper [3] Blackclad Stoneshaper [3] Blackclad Wayfarer [0(4)] Blackclad Wayfarer [0(4)] Gallows Grove [2] Sentry Stone & Mannikins [5] Sentry Stone & Mannikins [5] Shifting Stones [3] Shifting Stones [3] Maybe someone tried to play Bradigus according to the rules of the сid? Please share your thoughts and your list
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Post by Uruk on Nov 10, 2017 6:18:25 GMT
Fudly I know 0 points would be easier but I've been asked to write a 75 points list... Nahualli thanks for the tips mate fitnesspopa once I'll have some games under the belt I'll move to Baldur2,but now it seems to me a bit over my skills :/
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raz
Baby's First Wargame
Posts: 7
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Post by raz on Nov 10, 2017 11:14:29 GMT
Fudly I know 0 points would be easier but I've been asked to write a 75 points list... Nahualli thanks for the tips mate fitnesspopa once I'll have some games under the belt I'll move to Baldur2,but now it seems to me a bit over my skills :/ Playing Baldur2, once you try him, is not really our most brainwrecking warlocks. You quickly get bored, in the end, even though he's one of our most competitive choice in the current meta.
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Post by Uruk on Nov 10, 2017 12:05:33 GMT
I'll see...so far Baldur1 seems a solid all around caster.On paper he's the one I like most.
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Post by darkshroud on Nov 13, 2017 15:18:36 GMT
I'll see...so far Baldur1 seems a solid all around caster.On paper he's the one I like most. hes the one i started with too. hes kinda flat though. his forest walk doesnt really come into play against anyone that has seen anything circle before. also, most of the stuff that makes forests, like the warden around his base, doesnt have enough room for baldur. which is sad. he upkeeps solid ground, i guess. but that really only plays well with things with tough now since most wolds have the armor to not care about blasts. you cant stone skin wolds as theyre spd 4 becomes 3. which is impossible. maybe late game its a thing. so really you just have rapid growth to hide behind and a random earth spike. his feat helps give you the alpha and thats pretty much it. since your wolds are all like, def 9, being in cover isnt all that helpful. but maybe i missed something.
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Post by Uruk on Nov 13, 2017 19:43:50 GMT
I'll see...so far Baldur1 seems a solid all around caster.On paper he's the one I like most. hes the one i started with too. hes kinda flat though. his forest walk doesnt really come into play against anyone that has seen anything circle before. also, most of the stuff that makes forests, like the warden around his base, doesnt have enough room for baldur. which is sad. he upkeeps solid ground, i guess. but that really only plays well with things with tough now since most wolds have the armor to not care about blasts. you cant stone skin wolds as theyre spd 4 becomes 3. which is impossible. maybe late game its a thing. so really you just have rapid growth to hide behind and a random earth spike. his feat helps give you the alpha and thats pretty much it. since your wolds are all like, def 9, being in cover isnt all that helpful. but maybe i missed something. And now I got why Baldur2 is much more played...well he's still cool af to me!
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Post by darkshroud on Nov 13, 2017 19:51:24 GMT
hes the one i started with too. hes kinda flat though. his forest walk doesnt really come into play against anyone that has seen anything circle before. also, most of the stuff that makes forests, like the warden around his base, doesnt have enough room for baldur. which is sad. he upkeeps solid ground, i guess. but that really only plays well with things with tough now since most wolds have the armor to not care about blasts. you cant stone skin wolds as theyre spd 4 becomes 3. which is impossible. maybe late game its a thing. so really you just have rapid growth to hide behind and a random earth spike. his feat helps give you the alpha and thats pretty much it. since your wolds are all like, def 9, being in cover isnt all that helpful. but maybe i missed something. And now I got why Baldur2 is much more played...well he's still cool af to me! hes got game with blood trackers putting stoneskin on them. they got from 7 to 6 but the extra str helps their javelin. then any beast loves going from 14 to 18 against ranged shots. also helps actually give our beasts the alpha. then solid ground actually protects trackers bc of their poor arm. but i know you had your heart set on wolds.
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Post by darkshroud on Nov 13, 2017 19:57:58 GMT
or if you want to, you could play super aggressive, put the rapid grown centered on you, teleport to a forest up board, next turn cast rapid growth up table, port up, feat.
but i guess that means a forest has to be in a good position. like within 10 7/8" from your deployment for room for your base.
but that could help keep your opponent from advancing if you really want to play scenario.
keep in mind i havent tried that. and you wont catch everything with his fury 6
(shrug) EDIT: and flying beasts ignore his feat? so watch out for legion or una2/scarsfell
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Post by Uruk on Nov 13, 2017 21:40:18 GMT
Aye I've a soft spot for wolds. Thursday I'll have my demo, then I'm planning to play Baldur1 as much as I can since I see he can be pretty good both with wolds and wolves.I have a whole game to learn, once I have mastered this warlock I'll think for a good pair(as you said flying stuff counters his feat). Otherwise I could always consider Bradigus...
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Post by leotherat on Nov 14, 2017 1:13:03 GMT
Don't forget you can charge with Megalith or his brethren and after successfully charging you can geomancy stoneskin onto yourself before you attack.
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Post by Fudly on Nov 14, 2017 4:54:55 GMT
Upkeeps like Stone Skin cannot be geomancied.
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Post by Uruk on Nov 14, 2017 5:55:36 GMT
Basically earth spikes is the only spell I can cast with geomancy
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