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Post by thehoffman2787 on Nov 5, 2017 22:51:49 GMT
Im sure this has been brought up a lot but is there any time when Judy is better than John the Revelator? I find that a 36 pt warjack that has inaccurate rockets and a short spray to be lackluster when you compare it to the other option that has 4 inch AoE that dont have a -4 attack penalty. Am I missing something?
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Post by mydnight on Nov 6, 2017 0:49:25 GMT
Maybe with feora 2, but even then ...
Judie needs a huge CiD.
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Post by thehoffman2787 on Nov 6, 2017 2:05:30 GMT
Would she be op if she has 10 inch sprays instead of 8? I could see her being taken then
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Post by mydnight on Nov 6, 2017 2:17:05 GMT
The problem is the rockets, not the sprays. Although upping the power of the spray, or just giving it dual attack might work.
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Post by greytemplar on Nov 6, 2017 6:24:08 GMT
Judicator is, on paper, better at killing swathes of infantry. Unfortunately that isn't exactly the meta. And its main weapons have issues being redirected vs harder targets.
Revelator on the other hand has both high pow blast damage, area denial(way stronger than just blast damage), and is equally good at killing infantry and hard targets.
So in the current Meta, the Revelator is superior. Judicator doesn't have enough of a niche which is both useful and relevant.
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Post by stonecrowe on Nov 6, 2017 12:53:46 GMT
I think the real question is: is the Revelator better than 2/3 regular warjacks?
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Post by stelios on Nov 6, 2017 14:02:38 GMT
I'm kinda pissing in the wind here....but I think one way to make the Judi useful would be to replace "inaccurate" with another rule that only gives it that penalty when shooting at infantry.
And yeah. Sorry to anyone loyalist here but the Judi is a steaming pile of crap compared to most other colossals in the game. Take a look at what Cygnar and Ret get for those 37 points. Example: on the Hurricane you get two AOE's, an arc node, two pow 16 weapons that auto knockdown/slam, and some nasty-ass fists that hit harder than the Judi.....and btw it's speed and both of those weapons have significantly longer range than the Judi. Stormwall you lose a bit vs. hardened targets but it gets a whole lot meaner vs. infantry with better scenario presence.
Judi simply can't compete with that, especially when two jacks (for example, Eye of Truth + Redeemer) will do everything the Judi does, for less points.
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Post by flamigant on Nov 6, 2017 16:19:46 GMT
Drop inaccurate and slightly up the Pow and Bam Judicater is fixed.
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Choco
Junior Strategist
Gorten, best feet in the game.
Posts: 571
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Post by Choco on Nov 6, 2017 16:44:32 GMT
Drop inaccurate and slightly up the Pow and Bam Judicater is fixed. 10" sprays would also help a ton.
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Post by flamigant on Nov 6, 2017 16:56:23 GMT
Yeap and 10 inch sprays
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Post by chillychinaman on Nov 6, 2017 17:55:15 GMT
I'd like to see switching the flamethrowers for HoJ's Immolator Cannon. A pair SP10 and POW13 are more suitable colossal grade sidearms. Also, the rocket pods' AoE becoming persistent fields that cause POW10s on enter/end would be useful for controlling movement.
EDIT: BTW, does anyone know if the Judi/Reve kit is going to be a BAHI exclusive since it's a new huge based model?
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Post by greytemplar on Nov 6, 2017 20:05:51 GMT
I'd like to see switching the flamethrowers for HoJ's Immolator Cannon. A pair SP10 and POW13 are more suitable colossal grade sidearms. Also, the rocket pods' AoE becoming persistent fields that cause POW10s on enter/end would be useful for controlling movement. EDIT: BTW, does anyone know if the Judi/Reve kit is going to be a BAHI exclusive since it's a new huge based model? No. the Judicator/Revelator is HIPS from what I have heard.
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Post by greytemplar on Nov 7, 2017 1:30:12 GMT
I think the real question is: is the Revelator better than 2/3 regular warjacks? Its our cheapest source of boostable shooting, that isnt inaccurate, point for point. It outshoots equal points of any other warjack we can take.
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Fire Step
Junior Strategist
Everyday I'm Wrastlin'
Posts: 334
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Post by Fire Step on Nov 7, 2017 12:15:29 GMT
The inaccurate rule needs to change or be removed from the judicator - a colossal that has to boost to hit a Def 10 crusader with its main weapon is simply not acceptable.
At the moment it's very hard to justify the judicator in any of my lists. There are a few interesting ideas that I have for it, but it's overshadowed a lot by other options in faction, and it isn't clear what role it wants to fill.
Tristan 2 : field Marshall true sight could be a fantastic niche to scalpel out key enemy stealth models... Except models with stealth on the whole have really high Def which the judicator is simply never going to hit.
Amon : the Judicator becomes a beat stick that hits REALLY hard (pow 26, synergy and choir, possibly harder in faithful masses) but is really expensive and the job can be done more effectively and cheaper with crusaders (who can be in more places at once).
Ultimately this sounds a bit negative, but I feel the judicator needs reworking - either ability or price. I'd really like to see a focused cid discussion on what role it fills - right now it's an awkward (and expensive) mix of a redeemer and a beatstick, but it seems to struggle at both roles.
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draycos
Junior Strategist
Posts: 167
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Post by draycos on Nov 7, 2017 14:00:20 GMT
Many of the suggestions here (such as making him more accurate and leaving AoE's for board control) are filled by the Revelator. I want to see the Judicator turned into something unique and strong. I understand that for a model that takes up 36 or 37 points, it needs to be able to do a bit of both infantry clearing and armor cracking. As it stands though, I feel like they both already fill very similar role and the suggestions made for the Judicator just close the gap more.
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