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Post by sludgeogre on Oct 31, 2017 17:09:12 GMT
sludgeogre Not offended at all but having been part of all three gaming communities which, where I'm from, intermingle quite a bit, I just wanna say that as gross generalisations come yours is really dumb. They are different games that incite different discussions and different degrees of dickish behavior which, trust me, you will find anywhere a bunch of nerds conglomerate. Same goes for the smelly shirts. Sludgeogre describes his own experience with his local groups - hard to argue with this unless you're also from his area. Thanks, was indeed just expressing my own experience. The groups here intermingle very little, there's only one guy that plays both WmH and 40K, and a few play Infinity as well. I agree there is definitely a wide range of people in the hobby and I'm 100% there are stinky dudes playing this game all over, but I've found it to be super rare in my local scene and I'm very thankful for it.
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Post by squighopper on Oct 31, 2017 17:29:20 GMT
Warhammer - Better mini quality, ruleset designed for friendly play, easier to start.
Warmachine - Ruleset designed for competitive play
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Post by W0lfBane on Oct 31, 2017 17:32:52 GMT
From personal experience the Warhammer group trends to be loud and bicker a lot. I think they have a few bad eggs. But I'm sure we sounds the same to the other community. Cause we zing each other a lot. I'm probs the most annoying
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Oct 31, 2017 18:33:18 GMT
I used to play Warhammer (fantasy and 40k), and one thing I found that made a huge difference between those and Warmachine was the tightness of the rulesets. The rules for Warhammer leave a lot of room for "judgement calls": can your model see mine with True Line of Sight, do Synapse creatures count as Psykers when fighting a Callidus Assassin, etc. GW rules have lots more room for interpretation and intention than do PP rules. This, for many players, leads to arguments. For others, they like the interpretive aspect of these rules. It becomes more cooperative story telling than competitive gaming. Which makes sense, considering all GW games originated from RPGs back in the day. Though I suppose the same could be said for all RPGs originating from wargames (ie Chainmail)
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Post by mcdermott on Oct 31, 2017 19:40:45 GMT
Games workshop is a crappy company, dont give them money.
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Post by jpgreat1 on Oct 31, 2017 20:30:54 GMT
This post is clearly getting off topic but to echo more of what has been said, its more or less dependent on your meta. Clearly fans of either system will tell you that the other game is dying. I mean hell, ever since I started working nights I was told that my local meta warmachine base was "hemorrhaging" players. Yet come convention time it had the most players. Play whats fun to you. It may be better to get a demo in both games then decide. I can tell you based upon people who I know who travel around the USA tell me all the time that warmachine has more conventions but are overall smaller cons while GW games draw bigger crowds at bigger cons. Either way its apples and oranges.
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marke
Junior Strategist
Posts: 187
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Post by marke on Nov 1, 2017 4:09:37 GMT
This "community analysis" is in my opinion one of the most toxic things in wargaming.
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Post by dirtyharrypotter on Nov 1, 2017 9:47:16 GMT
Sludgeogre describes his own experience with his local groups - hard to argue with this unless you're also from his area. Thanks, was indeed just expressing my own experience. The groups here intermingle very little, there's only one guy that plays both WmH and 40K, and a few play Infinity as well. I agree there is definitely a wide range of people in the hobby and I'm 100% there are stinky dudes playing this game all over, but I've found it to be super rare in my local scene and I'm very thankful for it. And I appreciate you sharing that, but, don't you think that when you talk percentages like that you are going beyond sharing and are drawing more general conclusions? Anyway, I see I came across a lot stronger then intended, sorry about that.
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Post by sludgeogre on Nov 1, 2017 16:06:12 GMT
Thanks, was indeed just expressing my own experience. The groups here intermingle very little, there's only one guy that plays both WmH and 40K, and a few play Infinity as well. I agree there is definitely a wide range of people in the hobby and I'm 100% there are stinky dudes playing this game all over, but I've found it to be super rare in my local scene and I'm very thankful for it. And I appreciate you sharing that, but, don't you think that when you talk percentages like that you are going beyond sharing and are drawing more general conclusions? Anyway, I see I came across a lot stronger then intended, sorry about that. No problem at all, I appreciate the calm feedback. Percentages were probably going too far in my generalization, it just seems to be the demographics I've seen in my nerd journey. I did live in Las Vegas for a few years as well, but did not participate much in the nerd scene while I lived there, but they really shattered all generalizations in every community. You just had an incredible mish-mash of diversity and personalities and I really loved that aspect of the city.
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Post by vakruz on Nov 1, 2017 17:38:47 GMT
Here's my suggestion, ask your buddy which of the companies models he likes better. That should be what really matters. Both systems have pros and cons, that comes with everything. Since I've played minis game for quite a few years now, what you look at and enjoy leads alot into what you/they will like for rules, i know that sounds crazy, but a bunch of the people I've met wargaming wise have all stated that to me.
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Post by Aegis on Nov 2, 2017 5:13:49 GMT
Guys, let's refrain from generalizing about players or a category of players. There are nice people and jerks in every game, and always remember that your personal experience/meta is not rapresentative of all players of a particular game.
That said, I agree with the general opinion that:
Warhammer has: Way better models, it's more forgiving for a newbie player, but has a very unbalanced and luck based gameplay. It's a good if you want to just throw some dices while moving cool models on a table.
Warmachine has: A way better and more balanced gameplay. It's good if you want a game that rewards skill, but has a much harder learning curve and the models aren't as good as Warhammer ones.
Until one year ago I would have also added that PP is a much more serious company that cares for their customers way more, but in the last year PP made a lot of very borderline moves, and on the other side GW finally started to make some little steps to improve their customer care, so the difference isn't as big as it was before.
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Post by dirtyharrypotter on Nov 2, 2017 14:21:12 GMT
Here's my suggestion, ask your buddy which of the companies models he likes better. That should be what really matters. Both systems have pros and cons, that comes with everything. Since I've played minis game for quite a few years now, what you look at and enjoy leads alot into what you/they will like for rules, i know that sounds crazy, but a bunch of the people I've met wargaming wise have all stated that to me. That's actually really sound advice. One of the reasons Iv been into hordes lately is because so much of the infantry reminds me of the style of mini's GW put out in 5th edition warhammer fantasy. The trollkin/pygs and farrows especially, while very much their own entities, would have meshed well with that era and I love that. While they are superclean I haven't been into GW mini's for a long time and PP really scratches that itch. There's a lot of character to those mini's that imo was lost when their plastic got so impressive.
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doopsie
Junior Strategist
Posts: 341
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Post by doopsie on Nov 4, 2017 0:45:20 GMT
Here's my suggestion, ask your buddy which of the companies models he likes better. That should be what really matters. Both systems have pros and cons, that comes with everything. Since I've played minis game for quite a few years now, what you look at and enjoy leads alot into what you/they will like for rules, i know that sounds crazy, but a bunch of the people I've met wargaming wise have all stated that to me. Personally, I would disagree with that, simply because it assumes the look of the models is what should be of highest importance. At least for me, that's not the case. Yes, I like good looking models, but I much more highly value the rule-set and size of the game (not needing to buy 9 Ork Trukks, for example). I personally never feel that GW's models are as dramatically superior as is often claimed, and even if they were, I wouldn't care. Edit: to add on, PP models are some of my favorite, simply because of the with PP models, I can see the straps and joints of armor, making it look like a real thing. For GW, that detail is missing, leading me to conclude Space Marines basically get into their suit once, then are sealed inside for all eternity. So rather, I would say the question is what aspect of the game does your buddy find more interesting? If it's assembling and painting models, then look at the ranges available in both and see what looks the most interesting. If it's playing the game, then invite them to watch or play a demo game (or 3) and see which game looks more interesting.
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wishing
Junior Strategist
Posts: 353
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Post by wishing on Nov 4, 2017 10:37:51 GMT
I agree that to give the buddy an actual recommendation, you/we have to know what kinds of things they value about the games, whether they imagine being more into models or rules and so on. But I think this thread has been a good exploration of the kinds of pros and cons that people see in GW and PP.
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Post by mikethefish on Nov 4, 2017 10:48:49 GMT
Indeed - the superiority of GW models over PP is wildly overstated. They have great plastics, but that's about it
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