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Post by pogodelamour on Oct 23, 2017 14:59:40 GMT
Im having a tourney soon and i plan on using
siege hm (stormwall squire triumph be jr firefly jakes thead) and
h3 grave digger (triumph hammersmith thorn trencher warcaster 2 grenadiers trencher max ragman a&h wifth murdoc finn and a dog)
My problem is cryx... Coven with raiders and banes Denny1 with satixis Terminus wirh mass of banes
What list should i drop or change in my pairing to have a good chance (i think siege might have a game... But i dont have a great record with him...)
Also keep in mind i need a drop against grymkin and legion.
Thanks for your help:)
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Post by 36cygnar24guy36 on Oct 23, 2017 15:23:04 GMT
I would be wary about taking Thunderhead on Jakes if you are likely to see Satyxis, between feedback from the whips and gunslingers it may be hard to stop Jakes dying
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cain
Junior Strategist
Posts: 243
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Post by cain on Oct 23, 2017 20:42:39 GMT
Rumour is that a correct built H3 gravediggers may have game into cryx dark host/ghost fleet. The last episode of storm chamber has a run down of this — give it a try.
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Post by octaviusmaximus on Oct 23, 2017 23:20:01 GMT
Rumour is that a correct built H3 gravediggers may have game into cryx dark host/ghost fleet. The last episode of storm chamber has a run down of this — give it a try. I think that Haley 3 gravediggers can *survive* some ghost fleet, but it doesn't threaten it.
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Post by tabletopinquisitor on Oct 24, 2017 3:15:15 GMT
Rumour is that a correct built H3 gravediggers may have game into cryx dark host/ghost fleet. The last episode of storm chamber has a run down of this — give it a try. I think that Haley 3 gravediggers can *survive* some ghost fleet, but it doesn't threaten it. Id love to hear your take on the matchup. Where do you find H3 falls short in GD vs GFleet? I have a list Im eager to test but real life is preventing me from playing! Id like to hear what others think and are finding.
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cain
Junior Strategist
Posts: 243
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Post by cain on Oct 24, 2017 5:02:45 GMT
One issue is that you dont have RFP.
The list suggested included 2-3 grenadiers, trenchers infantry, trenchers longgunners with the UA, ayaina and hold with murdouch, dog, Hitch and some busters.
The MVP are supposed to be longgunners. With ayaina they can have magical weapons.
Volume of attack are supposed to give you a game even though you dont have RFP.
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Post by 36cygnar24guy36 on Oct 24, 2017 12:02:06 GMT
I think it would be a very interesting game, and player skill would play a very large factor.
If you can push the line of recursion far enough back that the pirates will be relying on shooting rather than melee to do work you might be fine, the regular pirates do not ignore cover and the rifles are only rat 5 with veteran leader (hopefully pushed back enough to not be able to aim), so they need to CRA which is fine as they then do not have the volume of attacks, or they rely on the feat and crippling grasp. The Echoes are sufficiently hard enough to kill that if they do put the number of quality attacks they need into then hopefully the rest of your army is relatively intact to retaliate. Luckily Stalkers have blessed but not magical, so the echoes are fine from them. Haley 3s unit also threatens Denny pretty well with force hammers and native True Sight, so you may force her to play a bit cagily.
I can see how it would work, but as I said player skill would be the determining factor I think
edit, you probably want an express team as well, Grievous Wounds shuts off call to sacrifice on Rengrave
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Post by snarlyyow on Oct 24, 2017 15:49:51 GMT
As a guy who talks to veteran competitive players pretty regularly what I hear from them is that they want a 50/50 matchup. The Pat Dunfords and Jay Larsens and so on really just want the shot to have their skill be able to win it for them. Their concern isn't "Ghost Fleet", it's "TIM BANKY Ghost Fleet."
For the rest of us we want a leg up. We see that Haley3 can play Grave Diggers into Ghost Fleet but doesn't give an edge. This is a concern for "middling players".
Neither answer is wrong here. I just wanted to offer some perspective on why you might hear such-and-such big name player say "this is an answer" while the rest of community stares in bewilderment.
Haley3 can likely play into Ghost Fleet, bearing in mind that you build a bit for it but not skew too hard to make the list unplayable into other lists in the meta. When facing an opponent of similar skill you might even have the edge. But if you're expecting a massive 30% list advantage I think you're barking up the wrong tree.
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Post by octaviusmaximus on Oct 24, 2017 22:24:20 GMT
When playing ghost fleet it's not just that you have to survive her punches. If they only kill 3 models a turn but you don't kill anything meaningful back then they will win eventually.
They can do stuff like flood the field with the wraith engine and ghosts to force you to commit specialist pieces to survive and prevent your movement. Meanwhile ghost Caine will rip through units pretty well with crippling games grasp or feat.
So what is your plan to win? Their capacity to stall zones is better than yours, they can kill your models reliably better than you can and Denny isn't that easy to kill (although it's possible). Assassination is your only real gameplan and Denny knows it.
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Post by tabletopinquisitor on Oct 25, 2017 1:35:00 GMT
As a guy who talks to veteran competitive players pretty regularly what I hear from them is that they want a 50/50 matchup. The Pat Dunfords and Jay Larsens and so on really just want the shot to have their skill be able to win it for them. Their concern isn't "Ghost Fleet", it's "TIM BANKY Ghost Fleet." For the rest of us we want a leg up. We see that Haley3 can play Grave Diggers into Ghost Fleet but doesn't give an edge. This is a concern for "middling players". Neither answer is wrong here. I just wanted to offer some perspective on why you might hear such-and-such big name player say "this is an answer" while the rest of community stares in bewilderment. Haley3 can likely play into Ghost Fleet, bearing in mind that you build a bit for it but not skew too hard to make the list unplayable into other lists in the meta. When facing an opponent of similar skill you might even have the edge. But if you're expecting a massive 30% list advantage I think you're barking up the wrong tree. This is a great point. I really think H3 lets you get 50 50 or at least gives a solid shot. Tgus is honestly all im looking for. I just hate the feeling that I dont really have a chance if my cryx opponent doesnt run denny up and turn her around. I loved the recent storm chamber and it made me take a hard look at h3 again after the jaws of the wolf ad change. H3 can't quite attrition denny1 but she gets close and can look to score points if you push hard enuf. This will force tye denny player to commit harder to zones. Anyways Im looking forward to testing the match. My cryx opponent will have more fun in a real match as well instead of just roflstomping me.
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