skormedlover87
Junior Strategist
Desperately searching for days off to game...
Posts: 517
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Post by skormedlover87 on Oct 10, 2017 7:37:35 GMT
Battle Driven!
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zich
Junior Strategist
Posts: 690
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Post by zich on Oct 10, 2017 7:44:06 GMT
Granted: Steady/Rise, Tactics: Battle Driven, Minifeat: Overtake
One dude, huge sword, bunch of piercings.
Point cost: Doesn't matter in thememachine.
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skormedlover87
Junior Strategist
Desperately searching for days off to game...
Posts: 517
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Post by skormedlover87 on Oct 10, 2017 19:48:40 GMT
Granted: Steady/Rise, Tactics: Battle Driven, Minifeat: Overtake One dude, huge sword, bunch of piercings. Point cost: Doesn't matter in thememachine. You get 2 out of three buffs, and frankly overtake minifeat is too strong. And if there's only 1 UA guy he should have 2 swords!
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boozy
Junior Strategist
Posts: 429
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Post by boozy on Oct 10, 2017 20:51:05 GMT
"Granted: Steady/Rise, Tactics: Battle Driven, Minifeat: Overtake
One dude, huge sword, bunch of piercings.
Point cost: Doesn't matter in thememachine." I agree with Skornedlover87, Overtake would be the dream but too much (and nerf Morghoul3 even harder). Steady is good, but Risen again makes them too close to Doomies. Although perhaps Steady, and the mini-feat is 4+ Tough? Advanced Deployment would be awesome as tech, but not thematic (which PP has consistently stated is important). Delivery for them sucks. Maybe Granted: Relentless Charge? They are meant to thresh infantry, and their fluff is ignoring injury. Steady, 4+ Tough and Relentless Charge narratively invokes an image of blood-crazed masochists running through lava or briar patches and bullets heedless of wounds. As for the CA actual stats, 8 wounds +1 STR and +1 MAT sounds good.
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skormedlover87
Junior Strategist
Desperately searching for days off to game...
Posts: 517
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Post by skormedlover87 on Oct 11, 2017 0:24:48 GMT
So instead of different given abilities and a mini-feat, what about different "modes" that originate from the UA. Like Gatormen Posse or Boomhowlers. Think, super tough, Reveille and Bloodthirst. Or replace tough+ with rerolls of some kind.
Then I want to see the UA have Inhuman Resolve, or some version that comes from his unit dying.
I think giving them pathfinder of any kind steps on swordsmen too much, but then again, they're in different themes so...
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Post by Cryptix on Oct 11, 2017 3:24:28 GMT
So instead of different given abilities and a mini-feat, what about different "modes" that originate from the UA. Like Gatormen Posse or Boomhowlers. Think, super tough, Reveille and Bloodthirst. Or replace tough+ with rerolls of some kind. Then I want to see the UA have Inhuman Resolve, or some version that comes from his unit dying. I think giving them pathfinder of any kind steps on swordsmen too much, but then again, they're in different themes so... ...Swordsman have pathfinder?!
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cassus
Junior Strategist
Posts: 156
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Post by cassus on Oct 11, 2017 11:10:47 GMT
Their UA gives them Relentless charge which gives them pathfinder on the charge. They also get sidestep and power swell from the UA.
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