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Post by gobber on Sept 22, 2017 4:44:13 GMT
Haven't listened to it yet but did they talk at all about nerfing Rask's feat to compensate for this a la MKII Saeryn when the Archangel came out? What? No they did not.
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Post by Gamingdevil on Sept 22, 2017 6:42:44 GMT
Haven't listened to it yet but did they talk at all about nerfing Rask's feat to compensate for this a la MKII Saeryn when the Archangel came out? Being immune to ranged attacks, charges and slams from further than 5" away is not exactly the same as flat out being immune to melee attacks. One requires you to actually think about positioning and threat ranges, the other just allows you to jam everything in your opponent's face.
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Post by 36cygnar24guy36 on Sept 22, 2017 8:33:27 GMT
Haven't listened to it yet but did they talk at all about nerfing Rask's feat to compensate for this a la MKII Saeryn when the Archangel came out? the Witch Covens Feat is better and they have not changed that, I think Rask is safe
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Post by ForEver_Blight on Sept 22, 2017 12:15:18 GMT
I see the free charge as an "efficiency" rule for the assault. Charge dudebro you will blatantly fail just to get the spray off at the full distance. then use the fury 5 for boosts and animus(well before the charge. i assume it follows him).
I am absolutely ecstatic that the animus is all terrain within 5". I was afraid it would be "place this little template withing 5". This is huge for defending a primarily melee army against enemy non-pathfinder melee. Also gives a way of putting out a lot of space for concealment without getting stuck in forests and losing movement. I think it will be a staple in most lists I put together. Having access to a +6 dmg swing on that thing is also disgusting. Fury or parasite with Rage. It will be glorious. (I wish legion could do damage like that >.> )
Barnabas lord or what-will-said sounds bonkers and I love it. "I'm going to blow up all these shamblers and pick up a measly +10 STR"
My serious question that is gnawing at me - They said there will be a "One shot" CID "just after this podcasts comes out". What does that mean!?
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Post by jisidro on Sept 22, 2017 12:59:01 GMT
Everything at once?
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Post by macdaddy on Sept 22, 2017 13:13:21 GMT
I am assuming it is one week of testing all the insider themes. But who knows it could be anything honestly.
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Post by Cryptix on Sept 22, 2017 13:15:18 GMT
Everything seems ok. Not that into Gatormen, but hopefully they get some new and actually interesting troop units, which is my main grudge against them.
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Post by macdaddy on Sept 22, 2017 13:20:58 GMT
Everything seems ok. Not that into Gatormen, but hopefully they get some new and actually interesting troop units, which is my main grudge against them. I find Possy and Croaks to actually be pretty interesting. the issue is that farrow infantry are typically just better
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Post by albertairish on Sept 22, 2017 14:02:39 GMT
Slickspine and Gub: Conjoined Siamese Croak sorcerers. Can cast 2 spells a turn. Have Enlive, Venom, Heal, and mudfoot. Range 6 model/Unit hit treats all ground as difficult terrain, and loose pathfinder. Magic 7 Dracodile: Has Rat 5 spray 10, and assault Pow 14 gun and man eater, Fury 5. Has 3 initials and strong attacks. Described as very efficient. Oneshot CID? Something inbetween The blindwater one? Huh? A range 6 debuff spell sounds like an excellent way to get themselves killed. They'll be Enliven bots with the odd spray for de-jamming or a spot of healing. Long it's their priced accordingly they'll make beast-heavy lists. Man Eater is a bit funny. You should not be wasting your Dracodile charge attack on a warrior model. I would think the Gargantuan would be more interested in eating the beasts than the people.
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Post by Stormsmith Dropout on Sept 22, 2017 14:08:49 GMT
With Man-eater, the Dracodile can charge an infantry model for free, kill some stuff with the assault spray, kill the dude, and then attack a nearby heavy. If it does that, it still has the threat range of the charge, 2 (3 if the assault kills the charge target) initials for the heavy, and 5 fury.
That won't come up all the time, but it's an okay option if there's a bunch of infantry lined up by a heavy.
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Post by Rowdy Dragon on Sept 22, 2017 14:11:55 GMT
That won't come up all the time, but it's an okay option if there's a bunch of infantry lined up by a heavy. Its just its such a big expensive ol thing. Its like something OK on a warbeast, but just feels unpleasant on a Gargant.
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Post by ForEver_Blight on Sept 22, 2017 14:13:11 GMT
Slickspine and Gub: Conjoined Siamese Croak sorcerers. Can cast 2 spells a turn. Have Enlive, Venom, Heal, and mudfoot. Range 6 model/Unit hit treats all ground as difficult terrain, and loose pathfinder. Magic 7 Dracodile: Has Rat 5 spray 10, and assault Pow 14 gun and man eater, Fury 5. Has 3 initials and strong attacks. Described as very efficient. Oneshot CID? Something inbetween The blindwater one? Huh? A range 6 debuff spell sounds like an excellent way to get themselves killed. They'll be Enliven bots with the odd spray for de-jamming or a spot of healing. Long it's their priced accordingly they'll make beast-heavy lists. Man Eater is a bit funny. You should not be wasting your Dracodile charge attack on a warrior model. I would think the Gargantuan would be more interested in eating the beasts than the people. The way it was teased is that the solo gets 2 activations. Not just two spells per turn. So 1 activation he walks up and cast mudfoot. then activates again to walk away and cast something else. But that's if that tease was accurate and stays through the CID
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Post by Cryptix on Sept 22, 2017 14:16:23 GMT
Everything seems ok. Not that into Gatormen, but hopefully they get some new and actually interesting troop units, which is my main grudge against them. I find Possy and Croaks to actually be pretty interesting. the issue is that farrow infantry are typically just better I'm not talking about power level its that there's literally no strategy in using them. Posse: If you're not in Blindwater don't. If you are in Blindwater spam boxes and jam zones. Bog Trogs: Ambush, try and pull some close infantry, die.
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Post by elladan52 on Sept 22, 2017 14:17:57 GMT
That won't come up all the time, but it's an okay option if there's a bunch of infantry lined up by a heavy. Its just its such a big expensive ol thing. Its like something OK on a warbeast, but just feels unpleasant on a Gargant. See, this is kind of a funny instance, where not having conditional free charges would make people happier than occasionally having free charges.
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Post by Rowdy Dragon on Sept 22, 2017 14:33:07 GMT
Its just its such a big expensive ol thing. Its like something OK on a warbeast, but just feels unpleasant on a Gargant. See, this is kind of a funny instance, where not having conditional free charges would make people happier than occasionally having free charges. Mechanics have feelings and implications just as films do I suppose.
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