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Post by chillychinaman on Mar 25, 2017 23:29:35 GMT
First thread on our new home, I figured I make it about one my of dark horse units.
I know that they aren't the "optimal" pick, but what kind of list would best support them? I've considered Saeryn and Kryssa's feats for the defensive and offensive spectrums of one turn boosts. Bethayne can also turn them into 2" WM with her feat. This brings them closer to par with Swordsmen.
Any other ideas or suggestions?
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Post by Sarge13 on Mar 26, 2017 0:06:24 GMT
Thags 1. Death Shroud is effectively a +2 arm if they're within 10". This is against melee only. Plus, draconic blessing. +2 str and immunity to fire. Kallus 1. Everything. Incubus on feat turn if they die. He gives them unyielding, a hit buff, and a damage buff. Thags 2. Dragon's Blood is +2 arm and if they're disabled, the attacking model suffers cont. corrosion. Also a hit and damage buff kind of in Manifest Destiny Bethayne. Cloak of Ash for some def. tech. Damage buff in Disintergration and her feat. She also has Blood Thorn, so if you fail to damage a single wound model, it can still die from cont. corrosion next turn. Don't bank on it. Fyanna 2. Funny on feat turn, but you can use them to screen well with Iron Flesh. +2 arm and immunity to blast. Also, fury. That's +3 on melee damage rolls.
Lastly, Blightbringer is your best friend. Dragon's breath aura/AoE is a +2 str and arm buff, and withering ash is a hit buff. He makes them better, they protect him. Good trade off.
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Whiskie
Junior Strategist
Posts: 288
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Post by Whiskie on Mar 26, 2017 1:58:29 GMT
Manifest Destiny doesn't work on warrior models. It's a buff for battlegroup only.
Thags1, Thags2, Kallus1 are your best bets with Legionnaires at the moment. All have a way to increase their survivability, two of the three can increase their damage output. If you're going to play Legionnaires it's probably best to do it in Children of the Dragon since you can get Farilor for free that way who both increases the survivability of the unit and makes them hit a little harder (his Weapon Master attacks are actually pretty decent). As Sarge said the Blightbringer goes a long way for them as well by increasing both ARM and STR.
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Lanz
Junior Strategist
Posts: 685
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Post by Lanz on Mar 26, 2017 8:02:09 GMT
Turd-polishing doesn't seem worth it here. In most situations you can do something for Legionnaires, you can still do better with swordsmen. Kallus2 giving them battle lust might be something due to weaponmaster vengeance attacks but that's still not necessarily stellar. They're basically sentinels with no ua at that point.
If a theme emphsized them in the same way that oracles emphasizes hex hunters, they'd see use there I think. Outside of that they can't even be taken in our best 2 theme lists.
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Post by DanX on Mar 26, 2017 10:56:01 GMT
I've found the good with Kallus1 blight bringer.
You can't run that and them in theme so it's probably not good enough now, Unyielding, and reach weapons are good combo. And they block line of sight to small base Kallus, while having str buff. You can put 2 rows of high arm guys, that turn into incubi, that gunlines have to shoot though to get to Kallus.
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Post by chillychinaman on Mar 26, 2017 17:57:27 GMT
Is playing in theme worth considering? They lose the Blightbringer and Nephilim don't do anything for them, but free points are hard to turn down with a warlock turn hat can make it work. As an aside, what would kind of battlegroup would one run in Children of the Dragon with either LegionnaireLegionnaires or Swordsmen?
Veering into hypothetical territory what kind of new additions would people like to see? I think the UA needs something. Farilor is sorta all right, but he doesn't have a tactics or granted like most other UAs. Maybe something like granted a rapid strike to pump out more CMAs or Set Defense to absorb charges. They could also go the Warlord route and give us a solo. I'm envisioning a character that similar to either PoM's Pyrrhus or the Exemplar Seneshcal. A super solo that refuses to die. He could also have leadership Tough.
Finally for a theme force I'd like to see a "Guardians of the Athanc" That gave beasts, ARM 18+ only, Unyielding and Legionnaires Shield guard, even if it was only as a mini-feat.
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rivers
BattleBox Champ
Posts: 57
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Post by rivers on Mar 27, 2017 12:12:37 GMT
Turd-polishing doesn't seem worth it here. In most situations you can do something for Legionnaires, you can still do better with swordsmen. Kallus2 giving them battle lust might be something due to weaponmaster vengeance attacks but that's still not necessarily stellar. They're basically sentinels with no ua at that point. If a theme emphsized them in the same way that oracles emphasizes hex hunters, they'd see use there I think. Outside of that they can't even be taken in our best 2 theme lists. Battle Lust Vengeance attacks was one of the first things I thought of when it was spoiled from Kallus2's spell list, but sadly after I looked at the actual text the spell is one turn, not one round so no go on that. There's still maybe some merit to it if you can get a bunch into CMA with it up, but then why aren't you just bringing Swordsmen for the same price, or Grotesques for cheaper and with far more mobility. Though to be fair, after a Vengeance move and Kallus2 feat Legionnaires can actually make it surprisingly far (16"), barring no rough terrain to slow them down.
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Post by ForEver_Blight on Mar 27, 2017 12:32:06 GMT
I've been trying to make them work with Bethayne and Fyanna.
For Bethayne i wanted a relatively infantry-proof wall for her without having to rely on Belphagor. To that extent they work. Cloak of Ash and mini feat 14/20 is pretty good.
Fyanna goes a step better. Iron flesh + feat + mini-feat makes them 15/22. The mini-feat gives them immunity to knockdown and stationary, IF gives immunity to blast. They do become very hard to remove. Fury then helps make up for lack of damage but it will likely never be on them for their vengeance attacks.
I'd love to see a solo that gives something completely left field, like counter charge. (Which I still believe the N. Soldier should have instead of the raek.)
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Post by Korianneder on Mar 27, 2017 12:34:53 GMT
The only thing that Legionnaires have going for them over other units is their armor. So you want casters who can capitalize on that armor. Thagrosh1 and Thagrosh2 can buff the armor Thags2 more consistently since you'd want the legionnaires as your front line, so Thags1 can't help them as much usually. Similarly Kallus1 has the issue that they only get unyielding if they're within 8 inches of him and you want your single wound high arm models to be jamming as quickly as possible to use as a delivery system for your other models. Fyanna2 can give them iron flesh which gets them to pretty good arm values. Cloak of ash is useless on them because going from def 12 to def 14 against guns isn't that useful. It's better on something like swordsmen who go from 14 to 16. Saeryn's feat gets them to arm 23 for one turn which is pretty good for jamming.
I think their biggest problem is they don't actually do anything. The UA only gives them the minifeat. If they were all weaponmasters like him, or if they were pow 12 then their vengeance attacks would actually be useful. But mat 6 pow 10 is not good. I tried using them because I really like the models, but everytime I just felt disappointed by them. And I'm usually one of those guys who plays everything trying to make it work.
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Post by Jabberwokk on Mar 27, 2017 15:31:36 GMT
Right Here:
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Lanz
Junior Strategist
Posts: 685
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Post by Lanz on Mar 27, 2017 20:49:57 GMT
Right Here: That's pretty much their best battlefield right now for me. Once we have the stats for the Ryssovass, they'll get dusted off for proxies, but that's pretty much it until PP un-Firetrucks them.
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