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Post by argent on Mar 22, 2017 20:03:15 GMT
I suspect my point was missed a bit. I agree with the principle of testing. The CiD is interesting. My objection is that Cryx players current and future are to be given their Command Book in an incomplete state based on current models available. I would suspect that they would prefer to wait longer for a fully realised product. As Skorne are... I'm not Female Doging about CID.... I just feel this brave new world is having a troubled birth. Not to further spread the salt, but given the new policy of dynamic changes, aren't most published books going to be "incomplete" by default until things settle out?
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Post by schostoppa1 on Mar 22, 2017 20:22:53 GMT
How long are the CID cycles? i feel like they've said but I forget?
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Post by claptrap on Mar 22, 2017 21:15:07 GMT
Man, I sure hope they don't touch the Vessel of Judgement or the TEP. They are both just fine.
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sivad
Baby's First Wargame
Posts: 7
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Post by sivad on Mar 22, 2017 21:15:08 GMT
I suspect my point was missed a bit. I agree with the principle of testing. The CiD is interesting. My objection is that Cryx players current and future are to be given their Command Book in an incomplete state based on current models available. I would suspect that they would prefer to wait longer for a fully realised product. As Skorne are... I'm not Female Doging about CID.... I just feel this brave new world is having a troubled birth. Not to further spread the salt, but given the new policy of dynamic changes, aren't most published books going to be "incomplete" by default until things settle out? Hmm...this is an interesting point.... I wonder if books should become fluff/hobby only? I'd buy into that....but I've always liked background whatever system I've played...
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zich
Junior Strategist
Posts: 690
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Post by zich on Mar 22, 2017 21:33:46 GMT
Well they ARE becoming (almost) entirely fluff/hobby only.
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Post by Scrub_of_Menoth on Mar 23, 2017 3:49:51 GMT
I was pleased with the tone of the Insider. I wish Shick had come out earlier and said that when everyone was freaking out about the forum changes. He offered a calm and thoughtful explanation that could have forestalled some of the panic. You know, I wouldn't be surprised if the reason they took so long was that 1) They absolutely, definitely had to get this 100% right so they took their time to formulate a response, and 2) They were prepping for Adepticon, new releases and other stuff. 'Course, that's just rampant speculation.
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Post by Scrub_of_Menoth on Mar 23, 2017 3:51:37 GMT
Not to further spread the salt, but given the new policy of dynamic changes, aren't most published books going to be "incomplete" by default until things settle out? Hmm...this is an interesting point.... I wonder if books should become fluff/hobby only? I'd buy into that....but I've always liked background whatever system I've played... AFAIK any books that will come out from PP (eg: Theme Force books) will have rules only, with very minimal fluff. Gone are the days of rulebook releases with a story in the beginning, middle and end. All fluff will now go through Skull Island X.
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Post by anoddman on Mar 23, 2017 15:31:07 GMT
Hmm...this is an interesting point.... I wonder if books should become fluff/hobby only? I'd buy into that....but I've always liked background whatever system I've played... AFAIK any books that will come out from PP (eg: Theme Force books) will have rules only, with very minimal fluff. Gone are the days of rulebook releases with a story in the beginning, middle and end. All fluff will now go through Skull Island X. Just the opposite, actually. Since they announced that all rules would be free and models will cease to be shipped with cards, they are moving all rules out of the theme force books. Their reasoning was that the lead time for printed rules screwed with the development schedule and was wholly inflexible when it came to rules updates. Aside from the theme forces themselves, the new books should be nothing but fluff and painting/modeling guides.
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Post by twentymiles on Mar 23, 2017 16:08:46 GMT
To achieve this result, we need to make two significant changes to the way we publish products. First, we will stop printing model rules and stats in books. The long lead times for layout, proofing, printing, and shipping are counterproductive to the idea of involving our community in the field testing of models that will be available a short time later. Separating model rules from books allows us to deliver relevant print materials alongside related models while closing the gap between the field tests and the model releases. We have also learned over time that books are seen by our community as the least efficient resource for communicating game rules. After the remaining Command Book releases, our Force books will focus on the in-depth exploration of the featured Faction’s themes. Our efforts will go into developing the books as an immersive experience in the Iron Kingdoms setting as well as offering more robust hobby resources. Game content will be included in the form of theme forces and engaging scenarios that highlight innovative ways to play WARMACHINE & HORDES, but the model rules traditionally found in our books will no longer be present. We hope the players who care about the background, characters, and conflicts of the WARMACHINE & HORDES setting will view the Force books as an ever-expanding library of content that deepens their understanding of the different Factions, their strategies and methodologies, and the world they inhabit. For us at Privateer, creating the world and the stories within it has always been just as important as developing the rules of the game, and uncoupling the conceptual content from the rules development will give more breathing room to both. From: Insider 12-21-2016Looks like PP won't be adding any rules to books released after this Command Book cycle.
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Post by Scrub_of_Menoth on Mar 23, 2017 16:20:05 GMT
Huh, I stand corrected! Thanks for letting me know
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Post by Bomma on Mar 23, 2017 21:44:20 GMT
Some of the best books I've picked up lately have been the specific painting books from GW, I've got a few now and not only are the painting articles awesome but there is awesome fluff and background that isn't in the main codexs.
If they are anything like there then they will be awesome.
B.
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sivad
Baby's First Wargame
Posts: 7
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Post by sivad on Mar 23, 2017 23:36:46 GMT
Intetesting changes then in the future of printed materials...
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Post by beardmonk on Mar 24, 2017 9:49:29 GMT
As a BIG user of the wraith engine (I have 7 caster kills with it in Mk3!!) I'm really interested in BE getting more love.
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Post by potato on Mar 24, 2017 15:10:23 GMT
How long are the CID cycles? i feel like they've said but I forget? I think it will be variable based on the size of the test pool.
For example, Grymkin will receive their fourth update next Wednesday, and this will be the last one. We'll be given a week to submit comments and that will be that.
So given that we'll have had 5 weeks to playtest an entire faction, my guess is for BEs, Cryx Theme, etc. we should expect 2-3 weeks.
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Post by marijnh on Mar 25, 2017 9:51:51 GMT
I'm certainly curious as to what they'll do to the battle engines. I'd love for my Vessel of Judgment to be Moar Better, but I also would like my trollkin-playing frine d to start actually liking his warwagon more. It'll be interesting, to say the least.
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