Post by anoddman on Mar 20, 2017 6:20:51 GMT
Kith and Kriel,
I am not a great player or even a consistent player. My games are usually punctuated by foolish mistakes, and I often walk away from the table kicking myself for forgetting a key rule.
That being said, some casters just click with me. In Mk2, that was Gunnbjorn, a poorly regarded warlock that I found more success with than any warlock in the faction until Doomy3 came out. By the time I'd logged dozens of games with him, I had fine-tuned an absolutely janky list and mastered the pieces within.
It is in jank and junk that I find my strength.
And so in Mk3, I turn to Madrak3, another poorly regarded Warlock that may just be clicking with me. While I'd love to CID the crap out of him, I'm thoroughly enjoying his current incarnation.
If you'll indulge me, I plan to log my progress with any tech, strategies or lists that I uncover. There will be some batreps, and, much to your chagrin, musings. Dhunia bless us, there will be musings.
Enough rambling, let's look at the current list in dojo:
War Room Army
Trollblood - AAA Madrak3
Theme: Band of Heroes
1 / 1 Free Cards 75 / 75 Army
Madrak, Great Chieftain - WB: +29
- Dire Troll Mauler - PC: 15 (Battlegroup Points Used: 15)
- Dire Troll Mauler - PC: 15 (Battlegroup Points Used: 14)
Trollkin Champion Hero - PC: 5
Fell Caller Hero - PC: 5
Stone Scribe Chronicler - PC: 4
Trollkin Fennblades - Leader & 9 Grunts: 15
- Trollkin Fennblade Officer & Drummer - Officer & Drummer: 0
Trollkin Fennblades - Leader & 9 Grunts: 15
Kriel Warriors - Leader & 9 Grunts: 11
- Kriel Warrior Caber Thrower - PC: 2
Trollkin Champions - Leader & 4 Grunts: 17
THEME: Band of Heroes
---
GENERATED : 03/20/2017 02:07:47
BUILD ID : 2036.17-02-03
Key Points:
1. This list comes courtesy of a member of the Troll Facebook page. I did not conceive this list.
2. This list is meant to swarm and stick in. Madrak2 could make this list hit harder, but he can't make it survive as well.
3. Madrak usually does one thing each turn in addition to putting up Protective Aura. In some matchups, that'll be casting Spell Piercer, but most of the time it's putting up Fortune on whatever needs it.
4. The Aura will only really cover the Kriel Warriors, the Champs, and the Maulers. Madrak can camp 3-4 Fury and keep everything he needs to safe.
5. I don't have a pairing for this yet. That'll come as I learn this list over the next several months.
Feel free to ask any questions or leave any comments!
I am not a great player or even a consistent player. My games are usually punctuated by foolish mistakes, and I often walk away from the table kicking myself for forgetting a key rule.
That being said, some casters just click with me. In Mk2, that was Gunnbjorn, a poorly regarded warlock that I found more success with than any warlock in the faction until Doomy3 came out. By the time I'd logged dozens of games with him, I had fine-tuned an absolutely janky list and mastered the pieces within.
It is in jank and junk that I find my strength.
And so in Mk3, I turn to Madrak3, another poorly regarded Warlock that may just be clicking with me. While I'd love to CID the crap out of him, I'm thoroughly enjoying his current incarnation.
If you'll indulge me, I plan to log my progress with any tech, strategies or lists that I uncover. There will be some batreps, and, much to your chagrin, musings. Dhunia bless us, there will be musings.
Enough rambling, let's look at the current list in dojo:
War Room Army
Trollblood - AAA Madrak3
Theme: Band of Heroes
1 / 1 Free Cards 75 / 75 Army
Madrak, Great Chieftain - WB: +29
- Dire Troll Mauler - PC: 15 (Battlegroup Points Used: 15)
- Dire Troll Mauler - PC: 15 (Battlegroup Points Used: 14)
Trollkin Champion Hero - PC: 5
Fell Caller Hero - PC: 5
Stone Scribe Chronicler - PC: 4
Trollkin Fennblades - Leader & 9 Grunts: 15
- Trollkin Fennblade Officer & Drummer - Officer & Drummer: 0
Trollkin Fennblades - Leader & 9 Grunts: 15
Kriel Warriors - Leader & 9 Grunts: 11
- Kriel Warrior Caber Thrower - PC: 2
Trollkin Champions - Leader & 4 Grunts: 17
THEME: Band of Heroes
---
GENERATED : 03/20/2017 02:07:47
BUILD ID : 2036.17-02-03
Key Points:
1. This list comes courtesy of a member of the Troll Facebook page. I did not conceive this list.
2. This list is meant to swarm and stick in. Madrak2 could make this list hit harder, but he can't make it survive as well.
3. Madrak usually does one thing each turn in addition to putting up Protective Aura. In some matchups, that'll be casting Spell Piercer, but most of the time it's putting up Fortune on whatever needs it.
4. The Aura will only really cover the Kriel Warriors, the Champs, and the Maulers. Madrak can camp 3-4 Fury and keep everything he needs to safe.
5. I don't have a pairing for this yet. That'll come as I learn this list over the next several months.
Feel free to ask any questions or leave any comments!