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Post by crow on Jul 2, 2017 15:47:22 GMT
So I have a unit of arcane tempest gun mages left over from when we were able to use them in mark 2, and I've just been wondering... is it possible to convert them into thorn gun mages and have them somehow remain legal in tournaments? I have a bunch of green stuff and I'm semi-decent with it, but I need to know what exactly I'd have to change for them to be usable. Thoughts? Suggestions? Examples of conversions? anyone?
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Post by Stormsmith Dropout on Jul 2, 2017 16:04:26 GMT
By the conversion rules, the main thing you'd need to change is the guns.
The Thorn Gun Mages have double barreled pistols (like over-under shotguns). You could probably add an extra barrel onto each gun mage pistol with some small green stuff tubes. The swords that the Cygnar gun mages are fine, because the thorn gun mages also have swords.
Their outfits are, unfortunately, pretty different. Normal gun mages wear tricorn hats. One thorn wears a bicorn, one wears a hood, and one wears a scarf. It isn't necessary that you replicate these features, though.
I think the best thing you can do is paint them in appropriate colors. The thorn gun mages have black clothes with yellow and purple accents.
Do those things, and you should be fine.
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Post by gobber on Jul 2, 2017 16:25:37 GMT
If you're able to give them some sort of cape/cloak, that's the only other thing I could think to add
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Post by mikethefish on Jul 2, 2017 17:34:22 GMT
I suppose so, but why would you want to? The Thorn gun mages are some of the coolest models in the entire faction
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Post by gobber on Jul 2, 2017 17:40:02 GMT
That they are. If they were cheaper I'd to hack some up as conversion bits for llaelese Kayazy.
On the other hand, a lot of people's ATGM and B13 are lying around collecting dust
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Post by Stormsmith Dropout on Jul 2, 2017 18:13:42 GMT
Yeah, I actually have 2 units of ATGMP. I might consider converting 1 of them into some Thorns.
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Post by crow on Jul 2, 2017 19:40:53 GMT
ya my wife has put a hold on buying new models, and while I think the thorn gun mages are AMAZING!... I have arcane gun mages that aren't doing me any good, and some conversions allow me to still play the thorn mages.
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Cyel
Junior Strategist
Posts: 685
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Post by Cyel on Jul 2, 2017 21:23:42 GMT
I wouldn't say a conversion is necessary in this case, really. It's not like they are going to be mistaken for anything else.
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shoe
Junior Strategist
Posts: 706
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Post by shoe on Jul 2, 2017 22:17:06 GMT
I wouldn't say a conversion is necessary in this case, really. It's not like they are going to be mistaken for anything else. using a model to represent a different model is a nono. changing the model's weapon form what it supposed to have is a nono u gots to mod the guns
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Post by gobber on Jul 2, 2017 23:42:59 GMT
I wouldn't say a conversion is necessary in this case, really. It's not like they are going to be mistaken for anything else. using a model to represent a different model is a nono. changing the model's weapon form what it supposed to have is a nono u gots to mod the guns You might get away with it in casual games because at least in my experience most people are fine with some proxying, but if you want them to be in any way legal in tourneys they have to have the modded guns. And probably make them visually distinct from ATGM (which we eventually will be able to take alongside TGM in llael theme), which is mainly going to be the cloaks.
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Post by crow on Jul 3, 2017 4:20:25 GMT
are we sure we'll get them with the llael theme force? I mean, I thought the idea of the thorn is they were going to replace the arcane tempest gun mages in mercenaries?
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Post by gobber on Jul 3, 2017 6:28:05 GMT
What they initially said was that llael theme would allow "any cygnar or protectorate unit." I asked soles in the thread if that meant choir as well; he was careful to say there may be some limitations. I think I remember them suggesting that merc player's ATGM weren't useless.
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Cyel
Junior Strategist
Posts: 685
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Post by Cyel on Jul 3, 2017 8:07:39 GMT
I wouldn't say a conversion is necessary in this case, really. It's not like they are going to be mistaken for anything else. using a model to represent a different model is a nono. changing the model's weapon form what it supposed to have is a nono u gots to mod the guns The OP doesn't specify where he/she is from, but unless he is from the US and only plays in the most official, PP run/certified tournaments (which, compared to the worldwide scene, is but a tiny fraction of events) I don't see how it would bother any tournament organiser. It's not like they are to represent Nyss Hunters or Tactical Arcanist Corps - until the introduction of regular Gun Mages to Merc armies there's absolutely no area to mistake them for anything else, it's pretty WYSIWYG as far as I am concerned.
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Post by Soul Samurai on Jul 3, 2017 12:28:22 GMT
using a model to represent a different model is a nono. changing the model's weapon form what it supposed to have is a nono u gots to mod the guns The OP doesn't specify where he/she is from, but unless he is from the US and only plays in the most official, PP run/certified tournaments (which, compared to the worldwide scene, is but a tiny fraction of events) I don't see how it would bother any tournament organiser. It's not like they are to represent Nyss Hunters or Tactical Arcanist Corps - until the introduction of regular Gun Mages to Merc armies there's absolutely no area to mistake them for anything else, it's pretty WYSIWYG as far as I am concerned. The only issue is that if the opponent who isn't particularly familiar with their rules sees three models with one gun each and then mid-game is told that "oh, actually those are dual-magelocks and they can fire twice each" etc, then that's a bit of an unpleasant "gotcha". Rules-wise magelock pistols are very different from dual magelock pistols, and I think it's fair that models should reflect that, at least in a tournament setting.
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Post by Stormsmith Dropout on Jul 3, 2017 12:50:44 GMT
The Llael theme is probably being heavily tested. Allowing choir into a merc army should be done with great care. I don't really see how it could be allowed and not be an auto include.
As for the conversion. The only thing you need to change for official play is turning the magelocks into dual magelocks. People are correct to say that you can get away with not changing things for casual play. I still reccomend changing the guns, and giving them an appropriate paint scheme. The ROF of the guns will be deceptive to your opponents otherwise.
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