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Post by 36cygnar24guy36 on Jun 27, 2017 15:15:09 GMT
So assuming the Kraye at the end of CID will remain fairly unchanged, I have been thinking of some lists for him.
The obvious choice is to run him in Heavy Metal, however I really feel like some of the character jacks could be great fun with him.
Kraye *28 - Squire - Brickhouse - Ol Rowdy - Charger - Charger
Ragman Arlan Junior - Charger
Min Mechaniks Min Trencher Commandoes - Officer - 3 x Scattergunners
Counter-charging Ol Rowdy with 3d6 crit knockdown, force hold and repo 5" on Brickhouse, Commandoes with Countermeasures and sprays to tag feat targets. Chargers to play a bit of hit & run, seems like fun to me, even if not strictly the most efficient way to play Kraye
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Post by bluebarren on Jul 4, 2017 21:47:23 GMT
That sounds like madness, and i likes it
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Post by Stormsmith Dropout on Jul 5, 2017 0:01:27 GMT
Rowdy and Brickhouse should get up to some havoc. Have you thought about adding Lanyssa? Might as well fully capitalize on being out of theme.
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Post by 36cygnar24guy36 on Jul 5, 2017 12:27:04 GMT
Rowdy and Brickhouse should get up to some havoc. Have you thought about adding Lanyssa? Might as well fully capitalize on being out of theme. I did consider it, but space for Solos is at such a premium, also Full Tilt plus the free charges for the feat sorta makes up for it
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