|
Post by rhonlore on Jun 8, 2017 1:41:55 GMT
Hey all, I am planning on running Kallus in an upcoming tournament.
Here is a 50 point list I piloted tonight, and I have to bring it up to 75 for the tourney.
Kallus, Wrath of Everblight - WB: +30 - Angelius - PC: 17 (Battlegroup Points Used: 17) - Seraph - PC: 14 (Battlegroup Points Used: 13)
Grotesque Assassin - PC: 4 Strider Deathstalker - PC: 0 Strider Deathstalker - PC: 0 Spell Martyr - PC: 1 Spell Martyr - PC: 1
Blighted Nyss Raptors - Leader & 4 Grunts: 18 Grotesque Raiders - Leader & 9 Grunts: 12 Strider Scouts - Leader & 5 Grunts: 9 - Strider Scout Officer & Musician - Officer & Musician: 4 THEME: Ravens of War
What are all of your thoughts on Kallus1? Anyone have anything work with him?
|
|
Whiskie
Junior Strategist
Posts: 288
|
Post by Whiskie on Jun 8, 2017 1:51:20 GMT
Personally I don't think Kallus1 is very strong in the meta at the moment, but the list that had plenty of success earlier in MK3 was:
Kallus1 - Blightbringer
2x Max Swordsmen Max Grotesque Raiders 2x Hellmouths
2x Deathstalkers Grotesque Assassin Spell Martyr
Currently Kallus1 doesn't seem to have much of a place. None of the themes work particularly well for him. Both Ravens of War and Children of the Dragon don't allow the Blightbringer which is easily the model that has the most synergy with the stuff that he wants to be taking like Swordsmen, Raptors and Grotesques. Oracles of Annihilation doesn't let him take any of his favorite infantry and none of the themes let him play with Hellmouths. Despite not fitting well into any themes if I was going to bring Kallus to a Steamroller it'd still be with the above list paired with a Warlock that can handle Cygnar and other gunlines like maybe Lylyth3.
|
|
|
Post by maximumhippo on Jun 8, 2017 7:35:17 GMT
Going with Kallus1's strengths and if you want to continue in theme, I would say get another unit of Grotesques in there, and perhaps a squad of Blightblades. If theme isn't a sticking point however, I agree with Whiskie. Blightbringer, Hellmouth and swordsmen.
|
|
|
Post by DanX on Jun 8, 2017 9:31:59 GMT
I played Kallus with Legionaires, Swordsmen and Warspears + a Blightbringer. I had ADR and could put Hellmouth and striders in instead of one of the units. I loved the unyielding feature he gave to Warspears and Legionaires - made them pretty tough to remove in melee. I was thinking of doing a ravens of war style thing like you have though - Ignite on the Groteques units, and then on the Raptors is good. The Def 15 striders jamming - are good too. I think what you have might work - but I don't think it makes use of his unyielding feature very well - but that doesn't matter. You can get good use out of feat and his hit buff spell (which is a trap often due to cost, but sometimes very good!)
|
|
|
Post by rhonlore on Jun 15, 2017 15:13:58 GMT
Hey guys just wanted to follow up on the last post. To get the list to 75 I added Fyanna, a Forsaken, and a second Angelius. The tournament ended up being only Hordes players, and I dropped the list first and third rounds. The first was against Kaya2 and I deployed everything without ambush. Second turn feat and lost a couple models of infantry which got replaced by incubi. Three incubi killed six bloodweavers on the following turn under Dark Guidance. The third round was against Lylyth2 and my opponent flanked hard to the right side with their battlegroup so I tied it up with ambushing Grotesques and scored the flags. It was a great argument for ambush, but not so much for Kallus as he didn't really contribute that game. The big thing I noticed is that Kallus is trying to keep the front edge of his army in the 12 for the feat and Dark Guidance, so you rarely benefit from the Unyielding ability, especially when most of your units have a .5" melee range. I am interested in trying the double swords list when I get it assembled, as I do recognize their strength. Thank you all for the feedback.
|
|
Whiskie
Junior Strategist
Posts: 288
|
Post by Whiskie on Jun 15, 2017 22:56:49 GMT
Glad you had some success!
Kallus' Unyielding ability strangely enough is actually most useful on himself and Hellmouths. The sort of models that he wants to take (Swordsmen, Grotesques, Raptors) don't benefit from it very much at all.
With the changes to Storm Lances in CID I'm starting to wonder if maybe Kallus1 isn't ready for a comeback. Electro leaps are the thing that he wants to see the least since they get around his Feat by not generating Incubi. Need to do some testing to find out.
|
|
|
Post by DakRamsin on Jun 15, 2017 22:58:08 GMT
Glad you had some success! Kallus' Unyielding ability strangely enough is actually most useful on himself and Hellmouths. The sort of models that he wants to take (Swordsmen, Grotesques, Raptors) don't benefit from it very much at all. With the changes to Storm Lances in CID I'm starting to wonder if maybe Kallus1 isn't ready for a comeback. Electro leaps are the thing that he wants to see the least since they get around his Feat by not generating Incubi. Need to do some testing to find out. *Looks at the Blightbringer on his shelf gathering dust* That would be fantastic.
|
|
thelat
Junior Strategist
Posts: 480
|
Post by thelat on Jun 16, 2017 1:24:45 GMT
Glad you had some success! Kallus' Unyielding ability strangely enough is actually most useful on himself and Hellmouths. The sort of models that he wants to take (Swordsmen, Grotesques, Raptors) don't benefit from it very much at all. With the changes to Storm Lances in CID I'm starting to wonder if maybe Kallus1 isn't ready for a comeback. Electro leaps are the thing that he wants to see the least since they get around his Feat by not generating Incubi. Need to do some testing to find out. On paper, Ogrun with Unyielding and armor from the Blightbringer hold up well to electro leaps.
|
|
Whiskie
Junior Strategist
Posts: 288
|
Post by Whiskie on Jun 16, 2017 1:38:47 GMT
Yeah but they die trivially to most other things. Boosted shooting takes them out with ease. Neither of our Ogrun units are any good in their current form. Maybe the upcoming Blighted Ogrun theme will change that.
|
|
|
Post by DakRamsin on Jun 16, 2017 5:06:00 GMT
Yeah but they die trivially to most other things. Boosted shooting takes them out with ease. Neither of our Ogrun units are any good in their current form. Maybe the upcoming Blighted Ogrun theme will change that. I wouldn't be surprised if we get something similar to the gator man theme. Do we know when the orgun theme is going in to testing?
|
|
|
Post by rhonlore on Jun 16, 2017 9:39:33 GMT
I wouldn't be surprised if we get something similar to the gator man theme. Do we know when the orgun theme is going in to testing? There has not been any word on an Ogrun theme. We just assume that it's coming.
|
|
|
Post by cainuslupus on Jun 16, 2017 12:33:17 GMT
Glad you had some success! Kallus' Unyielding ability strangely enough is actually most useful on himself and Hellmouths. The sort of models that he wants to take (Swordsmen, Grotesques, Raptors) don't benefit from it very much at all. With the changes to Storm Lances in CID I'm starting to wonder if maybe Kallus1 isn't ready for a comeback. Electro leaps are the thing that he wants to see the least since they get around his Feat by not generating Incubi. Need to do some testing to find out. He might be. Current versions of Lances and Laddermore is not as abusive to infantry as they were.
|
|
|
Post by ForEver_Blight on Jun 16, 2017 14:02:08 GMT
I've never once seen Laddermore taken with Lances. So the change affects me none.
Kallus is one of many ill designed casters that's getting on my nerves. But he did give Haley 1 a run for her money on scenario with speed 3 warspears and legionnaires. So he's not completely inept.
Stormlances just need a 16 point tech. Anyssa + wraitbane.
|
|
|
Post by cainuslupus on Jun 16, 2017 16:01:19 GMT
I've never once seen Laddermore taken with Lances. So the change affects me none. Kallus is one of many ill designed casters that's getting on my nerves. But he did give Haley 1 a run for her money on scenario with speed 3 warspears and legionnaires. So he's not completely inept. Stormlances just need a 16 point tech. Anyssa + wraitbane. I had. It was completelly out of whack. Now they can't shoot beasts or Stormwall pod to destroy your infantry. Or Firefly, which was even worse.
|
|
|
Post by ForEver_Blight on Jun 16, 2017 16:18:54 GMT
I had. It was completelly out of whack. Now they can't shoot beasts or Stormwall pod to destroy your infantry. Or Firefly, which was even worse. I have to agree about storm pods. That's the dumbest and most infuriating thing I've seen. The colossal has tons of value in it's guns and the spells that they can put on it. That alone would be worth the points. Nope lets add in this placeable model that then fries every dude in between that I can then shot with lightning to kill more dudes. AND IT CONTESTS ZONES!
|
|