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Post by DanX on Mar 12, 2017 1:29:18 GMT
I wonder if we can trade soldiers or blood seers sometimes. If the soldier gets the charge, takes out a cortex then the jack is going to need some help to take him out most likely, then your heavies can go in and finish stuff off.
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Lanz
Junior Strategist
Posts: 685
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Post by Lanz on Mar 12, 2017 1:55:48 GMT
I wonder if we can trade soldiers or blood seers sometimes. If the soldier gets the charge, takes out a cortex then the jack is going to need some help to take him out most likely, then your heavies can go in and finish stuff off. In my experience, no. Soldiers aren't too tough, and a lot of things can hurt them without too much trouble. Even if the 'jack itself is only going to get its two initial attack on the soldier, that will still hurt it a lot, and some random nearby solo, or member of a unit could potentially finish the job. Bloodseers would obviously take the punishment a bit better, but they don't meaningfully cause much damage themselves. Unyielding from Childrends will help the soldier a fair bit in the durability department. If they gut a cortex then sit there with unyielding, they would probably endure enough retaliation to make it count. But then, you're potentially building the entire list around this hope since it's Children. It's not like you'd be able to use this to protect your heavies. So far, for me, the best thing to save a heavy has been to be able to disengage somehow (thag2 feat, repulsion, sprint, whatever), and then jam with something else, and effectively avoid making the heavy the recipient of the retaliation. If you can actually one-round the enemy heavy, just hopping a Raek in front of them and popping the animus can potentially be enough to keep that heavy safe from another heavy. The raek might not survive, but the heavy will last another turn at least.
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Post by danx on Mar 12, 2017 2:34:39 GMT
For me my best trading has been by parking a beast within 9" of helmouth, and pulling stuff that comes to play with helmouth/thagrosh.
I'm not sure how good non-theme lists are going to be compared to the themes now. 16-18 points free is 16% more stuff. For not playing Proteus abs Hellmouth, or Nyss AND Striders/grotesques. Mk3 has arrived, its a bold new future!
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Post by zorrobard47 on Mar 13, 2017 23:33:27 GMT
I use a few options.
LESSERS: One option I use is Lessers. Sure They can be trampled, but that can put the Beast or jack into a difficult situation with less hitting power against your more valuable beasts.
NEREPH: The Nereph is a decent beast that is very accurate and with the right buffs can do decent damage. Most importantly, it's cheap.
BOLT THROWER: While not an actual piece trade model, it's thunderbolt gives it excellent control potential, especially when used in groups. 2-3 Bolt Throwers not only hit fairly hard with a non damage type, but they can effectively keep a slow heavy hitter out of the fight.
NEPHILIM SOLDIER: While not popular, I have found the soldier to be a decent piece trade model. With a damage buff or equivalent, a Soldier with precision strike can potentially cripple a system or branch setting targets up for our heavy beasts to kill.
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Post by leewings on Mar 14, 2017 5:28:21 GMT
I guess you can try to run some Shredders or Wasps for trade They can deal large amounts of damage for its cost with right warlock, such as Abby2's Shredder and Thagrosh2's Wasp Meanwhile, use right model(Raek, or other model that cheap and hard to kill) to build frontline, cover your tiny attackers
A Jauggernaut cost 12, much cheaper than Canrnivean or Scythean, so we can use 3 Shredders(cost 12 total) to destroy it, right?
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