|
Post by lamoron on Apr 29, 2017 18:28:25 GMT
So I'm not looking for list advice, but for some solid insight on what to read up on before next weekends tournament. This list will - in time and if it works - be paired with Ossrum (EB + Bunnies, maybe BEs if they survive CID as they are now), but what well known power lists will absolutely wreck my day next weekend? Captain Damiano, Lord of Darkness – Nomad – Nomad – Buccaneer Rhupert Carvolo Ragman Anastasia di Bray Kayazy Assassins – Max – Kayazy Assassin Underboss Kayazy Assassins – Max – Kayazy Assassin Underboss Croe’s Cutthroats – Max Kayazy Eliminators Kayazy Eliminators That's 37 Stealth Models, and every Assassin type model I could cram into the list. DEF 17 tough no KD Assassins in melee can jam, and the others have Death March to make it problematic to shoot them. Theoretically I can use Sure Foot on Eliminators to create DEF 17/19 stealth models to hold zones, and they hit like trucks in melee with feat and Ragman. Croe's can hit anything with Dead Eye + Back Strike, and ensure I have at least some ranged presence to force an engagement. I have shit for threat range and can't really feat defensively, so I'll have to force/absorb an Alpha strike. I just need you guys to point me in the direction of my really bad matchups as I don't have the time to read up on everything 1. Severius2 will ruin me. 2. ?
|
|
Tucker
Junior Strategist
Posts: 103
|
Post by Tucker on Apr 30, 2017 1:43:01 GMT
I'm not really sure what the 'power lists' are in your area, but I can see electric-heavy Cygnar causing trouble with all of their e-leaps. Anything with lots of covering fire, which would mostly be Retribution (if they take Manticores) or Legion (scather templates), will shut down your melee infantry, but they will probably have problems attritioning you down so that would merely be an unfavorable match up and not a terrible one. Protectorate in general seems like a bad match, due to their spell hate and more AOEs than average.
|
|
|
Post by borderprince on May 1, 2017 5:19:46 GMT
Any casters with rough terrain on demand can be a problem for Damiano. You can only give one unit a turn pathfinder, which might limit the effectiveness of the Kayazy. Irusk1 isn't that popular, but Irusk2 remains a staple for Khador (various builds), and Artifice of Deviation could be a problem. If nothing else, it can control who and how you buff with Rupert. The problem might be great or lesser depending on the terrain on the table too. There's a serious risk of being funnelled into particular parts of the battlefield for most of the list. If the Irusk player has a Conquest (and so creeping barrage), that could be very tricky for the warriors.
|
|
|
Post by lamoron on May 1, 2017 5:28:32 GMT
borderprince - Rough terrain is an issue I see, but Croe's have built in Pathfinder so I have two units with terrain navigation. You're right however, that Rhupert can be controlled, and I would love him available to Tough up the Sure Foot Assassins, so terrain is duly noted as a factor to keep an eye out for. Tucker - I'm not sure why spell hate would be a problem, but the rest of your post makes a lot of sense.
|
|
Tucker
Junior Strategist
Posts: 103
|
Post by Tucker on May 1, 2017 12:41:48 GMT
In the sense that Damiano is very dependent on his upkeeps so anything that counters that takes out half his game plan. Blessed weapons would ignore Sure Foot, Purgation would have lots of available triggers, and Purification or similar effects could be problematic.
Thinking on it, I could also see Cephalyx and maybe certain Circle builds being troublesome, due to the amount of sprays they can bring to bear. Cephalyx in general can clear infantry en masse so I would avoid them, but Rhulics should do fine into them so I wouldn't worry.
A Khador gunline would pose problems too, especially the Vlad1 with lots of Winterguard as the rockets under Signs and Portents can kill Kayazy easily. That, of course, depends on the exact makeup of the Khador army - if it's just Rifle Corp and melee jacks you'll probably be fine, but if there's some regular Winter Guard and some shooty jacks to add sprays and boostable AOES that's a lot more challenging.
|
|
|
Post by lamoron on May 2, 2017 10:49:03 GMT
Hadn't even considered Cephalyx as a problem
|
|
|
Post by borderprince on May 2, 2017 14:18:56 GMT
Hadn't even considered Cephalyx as a problem Well, you did ask about 'well known power lists'. I'm not sure Cephalyx fall into the first part of that description. Damiano's feat also helps against Thexus' (who is the stronger caster). Obvious point, perhaps, is Cryx Ghost Fleet (mentioned as a big presence at Kingdom Con). That seems to be making some waves and can have quite a bit of incorporeal which both your lists will struggle with. Incorporeal models simply sitting in a zone could be a problem for scenario purposes. Seems odd to be warning you about Cryx though. I'm less concerned about Khador gunlines. The rocket AoEs are small enough for casualties to be limited by intelligent model placement and stealth neuters the rest of the rifles (doesn't matter how much Vlad1 buffs the dice rolls, they still auto-miss at range).
|
|
|
Post by lamoron on May 2, 2017 14:33:43 GMT
I'm pretty much resigned to Ossrum into Cryx. Ghost Fleet will then be a question of nuking Deneghra from orbit (Reinholdt + Earthbreaker with artillerist, should be 9+ to KD her (and 11+ if the first one fails) and then more or less automatically losing if that fails I have considered putting in some extreme snowflake, and going with EB + Rorsh with Splatter Boar. Get within 21" of the EB and it's Snipe-Feat-Go with a RAT 9 Torpedo.
|
|
Tucker
Junior Strategist
Posts: 103
|
Post by Tucker on May 2, 2017 16:24:34 GMT
If you're not averse to playing out of theme with Ossrum then Thorn Gun Mages and Gibbs could be good with him. I've been very pleased with how they've performed, and they'd add a little bit of flexibility to your shooting. Failing that, just taking the magical weapons objective would go a long way to dealing with incorporeal if you have a colossal to target with it. That's only half the scenarios, of course, but c'est la vie.
|
|
|
Post by lamoron on May 2, 2017 18:12:35 GMT
This is the current build, buuut if the Siege Crawlers make it through testing like they are now I might change that.
Ossrum - Earthbreaker - 4x Gunners - Reinholdt Ragman Lanyssa Thor Artillery Corps Artillery Corps A&H Herne & Jonne
I don't really think it'll work in SR 2017, so I'm holding back on purchases (theme force with 2-3 TAC might end up being a thing)
|
|